From 565b7f77878616dfd78d3fe842ec5f4e92a504e2 Mon Sep 17 00:00:00 2001 From: Oliver Sander <oliver.sander@tu-dresden.de> Date: Wed, 2 Mar 2022 18:01:54 +0100 Subject: [PATCH] Use logical && instead of bitwise & The compiler warns about &, and I think the author's intention was && anyway. --- dune/gfe/polardecomposition.hh | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/dune/gfe/polardecomposition.hh b/dune/gfe/polardecomposition.hh index 3665392b..7d48b9be 100644 --- a/dune/gfe/polardecomposition.hh +++ b/dune/gfe/polardecomposition.hh @@ -248,9 +248,9 @@ namespace Dune::GFE { for (int i = 0; i < 4; ++i) { - if ( i != maxi & i != mini ) { + if ( i != maxi && i != mini ) { for (int j = 0; j < 4; ++j) { - if ( j != maxi & j != mini & j != i ) { + if ( j != maxi && j != mini && j != i ) { if ( Bdiag[i] < Bdiag[j] ) { Pleft[1][j] = 1; // Second largest element at the second position Pright[j][1] = 1; -- GitLab