From e794969d5494d727f834d45ff86fec3c7d36f853 Mon Sep 17 00:00:00 2001 From: Oliver Sander <oliver.sander@tu-dresden.de> Date: Thu, 21 Dec 2017 11:24:20 +0100 Subject: [PATCH] Adapt to new GeometryType interface --- test/localprojectedfefunctiontest.cc | 35 ++++++++++++---------------- 1 file changed, 15 insertions(+), 20 deletions(-) diff --git a/test/localprojectedfefunctiontest.cc b/test/localprojectedfefunctiontest.cc index ba3a7649..7d266d62 100644 --- a/test/localprojectedfefunctiontest.cc +++ b/test/localprojectedfefunctiontest.cc @@ -247,39 +247,34 @@ int main() std::cout << std::setw(15) << std::setprecision(12); - GeometryType element; - //////////////////////////////////////////////////////////////// // Test functions on 1d elements //////////////////////////////////////////////////////////////// - element.makeSimplex(1); - test<RealTuple<double,1>,1>(element); - test<UnitVector<double,2>,1>(element); - test<UnitVector<double,3>,1>(element); - test<Rotation<double,3>,1>(element); - test<RigidBodyMotion<double,3>,1>(element); + test<RealTuple<double,1>,1>(GeometryTypes::line); + test<UnitVector<double,2>,1>(GeometryTypes::line); + test<UnitVector<double,3>,1>(GeometryTypes::line); + test<Rotation<double,3>,1>(GeometryTypes::line); + test<RigidBodyMotion<double,3>,1>(GeometryTypes::line); //////////////////////////////////////////////////////////////// // Test functions on 2d simplex elements //////////////////////////////////////////////////////////////// - element.makeSimplex(2); - test<RealTuple<double,1>,2>(element); - test<UnitVector<double,2>,2>(element); - test<UnitVector<double,3>,2>(element); - test<Rotation<double,3>,2>(element); - test<RigidBodyMotion<double,3>,2>(element); + test<RealTuple<double,1>,2>(GeometryTypes::triangle); + test<UnitVector<double,2>,2>(GeometryTypes::triangle); + test<UnitVector<double,3>,2>(GeometryTypes::triangle); + test<Rotation<double,3>,2>(GeometryTypes::triangle); + test<RigidBodyMotion<double,3>,2>(GeometryTypes::triangle); //////////////////////////////////////////////////////////////// // Test functions on 2d quadrilateral elements //////////////////////////////////////////////////////////////// - element.makeCube(2); - test<RealTuple<double,1>,2>(element); - test<UnitVector<double,2>,2>(element); - test<UnitVector<double,3>,2>(element); - test<Rotation<double,3>,2>(element); - test<RigidBodyMotion<double,3>,2>(element); + test<RealTuple<double,1>,2>(GeometryTypes::quadrilateral); + test<UnitVector<double,2>,2>(GeometryTypes::quadrilateral); + test<UnitVector<double,3>,2>(GeometryTypes::quadrilateral); + test<Rotation<double,3>,2>(GeometryTypes::quadrilateral); + test<RigidBodyMotion<double,3>,2>(GeometryTypes::quadrilateral); } -- GitLab