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The methods Rotation<T,3> exp(const Rotation<T,3>& p, const EmbeddedTangentVector& v) and otation<T,3> exp(const Rotation<T,3>& p, const Dune::FieldVector<T,4>& v) do literally the same. So they should be next to each other in the code. [[Imported from SVN: r9559]]
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