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Use Dune::array instead of std::vector to store coefficients
and barycentric coordinates. This is easy because we know the number of element corners at compile time (I currently don't see support for non-simplex elements at all). This saves time, but not much: about 1%. [[Imported from SVN: r7550]]
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- dune/gfe/averagedistanceassembler.hh 6 additions, 5 deletionsdune/gfe/averagedistanceassembler.hh
- dune/gfe/cosseratenergystiffness.hh 2 additions, 2 deletionsdune/gfe/cosseratenergystiffness.hh
- dune/gfe/geodesicfeassembler.hh 3 additions, 5 deletionsdune/gfe/geodesicfeassembler.hh
- dune/gfe/localgeodesicfefunction.hh 12 additions, 14 deletionsdune/gfe/localgeodesicfefunction.hh
- dune/gfe/localgeodesicfestiffness.hh 11 additions, 11 deletionsdune/gfe/localgeodesicfestiffness.hh
- dune/gfe/targetspacertrsolver.cc 5 additions, 5 deletionsdune/gfe/targetspacertrsolver.cc
- dune/gfe/targetspacertrsolver.hh 7 additions, 4 deletionsdune/gfe/targetspacertrsolver.hh
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