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Commit 3f98f946 authored by Sander, Oliver's avatar Sander, Oliver
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Modernize the code

parent 3898b57b
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......@@ -65,8 +65,7 @@ void testWeightSet(const std::vector<TargetSpace>& corners,
// A quadrature rule as a set of test points
int quadOrder = 3;
const Dune::QuadratureRule<double, dim>& quad
= Dune::QuadratureRules<double, dim>::rule(GeometryTypes::simplex(dim), quadOrder);
const auto& quad = QuadratureRules<double, dim>::rule(GeometryTypes::simplex(dim), quadOrder);
for (size_t pt=0; pt<quad.size(); pt++) {
......@@ -109,13 +108,9 @@ void testUnitVectors()
std::vector<TargetSpace> corners(dim+1);
FieldVector<double,3> input;
input[0] = 1; input[1] = 0; input[2] = 0;
corners[0] = input;
input[0] = 0; input[1] = 1; input[2] = 0;
corners[1] = input;
input[0] = 0; input[1] = 0; input[2] = 1;
corners[2] = input;
corners[0] = {1,0,0};
corners[1] = {0,1,0};
corners[2] = {0,0,1};
TargetSpace argument = corners[0];
testWeightSet(corners, argument);
......@@ -129,18 +124,10 @@ void testRotations()
{
typedef Rotation<double,3> TargetSpace;
FieldVector<double,3> xAxis(0);
xAxis[0] = 1;
FieldVector<double,3> yAxis(0);
yAxis[1] = 1;
FieldVector<double,3> zAxis(0);
zAxis[2] = 1;
std::vector<TargetSpace> corners(dim+1);
corners[0] = Rotation<double,3>(xAxis,0.1);
corners[1] = Rotation<double,3>(yAxis,0.1);
corners[2] = Rotation<double,3>(zAxis,0.1);
corners[0] = Rotation<double,3>({1,0,0}, 0.1);
corners[1] = Rotation<double,3>({0,1,0}, 0.1);
corners[2] = Rotation<double,3>({0,0,1}, 0.1);
TargetSpace argument = corners[0];
testWeightSet(corners, argument);
......
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