Skip to content
Snippets Groups Projects
Commit fb087f61 authored by Oliver Sander's avatar Oliver Sander Committed by sander@PCPOOL.MI.FU-BERLIN.DE
Browse files

remove obsolete interpolation method

[[Imported from SVN: r4116]]
parent b25522f8
No related branches found
No related tags found
No related merge requests found
......@@ -288,8 +288,6 @@ public:
/** \brief Interpolate between two rotations
\param omega must be between 0 and 1
\todo I'd say this method is incorrect and is other one is correct.
The solver works much better with this one, though. I don't get it.
*/
static Quaternion<T> interpolateDerivative(const Rotation<3,T>& a, const Rotation<3,T>& b,
double omega) {
......@@ -313,33 +311,6 @@ public:
return a.Quaternion<T>::mult(result);
}
/** \brief Interpolate between two rotations
\param omega must be between 0 and 1
*/
static Quaternion<T> interpolateDerivative(const Quaternion<T>& a, const Quaternion<T>& b,
double omega, double intervalLength) {
Quaternion<T> result(0);
// Compute difference on T_a SO(3)
Dune::FieldVector<double,3> xi = difference(a,b);
xi /= intervalLength;
Dune::FieldVector<double,3> v = xi;
v *= omega;
// //////////////////////////////////////////////////////////////
// v now contains the derivative at 'a'. The derivative at
// the requested site is v pushed forward by Dexp.
// /////////////////////////////////////////////////////////////
Dune::FieldMatrix<double,4,3> diffExp = Dexp(v);
diffExp.umv(xi,result);
return a.mult(result);
}
/** \brief Return the corresponding orthogonal matrix */
void matrix(Dune::FieldMatrix<T,3,3>& m) const {
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment