- Mar 24, 2014
-
-
Oliver Sander authored
[[Imported from SVN: r9682]]
-
- Sep 03, 2013
-
-
Oliver Sander authored
[[Imported from SVN: r9394]]
-
- Dec 30, 2012
-
-
Oliver Sander authored
This is just an initial commit. It is a copy of the corresponding code for unit vectors, with just a few names exchanged. The actual functionality will come in subsequent commits. [[Imported from SVN: r9076]]
-
- Apr 25, 2012
-
-
Oliver Sander authored
[[Imported from SVN: r8630]]
-
Oliver Sander authored
[[Imported from SVN: r8629]]
-
- Mar 08, 2012
-
-
Oliver Sander authored
[[Imported from SVN: r8554]]
-
- Nov 16, 2011
-
-
Oliver Sander authored
from a Pk-basis to a P1-basis. Doesn't work beyond P2 yet, I'll fix that in a second. Should eventually go into dune-solvers. [[Imported from SVN: r8218]]
-
- Oct 19, 2011
-
-
Oliver Sander authored
[[Imported from SVN: r7966]]
-
Youett, Jonathan authored
[[Imported from SVN: r7955]]
-
- Oct 14, 2011
-
-
Oliver Sander authored
[[Imported from SVN: r7924]]
-
Oliver Sander authored
[[Imported from SVN: r7921]]
-
- Oct 13, 2011
-
-
Oliver Sander authored
[[Imported from SVN: r7899]]
-
Oliver Sander authored
And use it to implement the Rotation<3> class. This makes the Rotation implementation easier to understand. Previously we have used a FieldVector<3> when a skew matrix was meant. This leads to confusion now that we also use quaternions as tangent vectors of SO(3). In local coordinates, these also have 3 entries. Adding the new skew matrix class makes it clearer what kind of mathematical object is meant. [[Imported from SVN: r7897]]
-
- Jul 11, 2011
-
-
Oliver Sander authored
[[Imported from SVN: r7547]]
-
- Jan 14, 2011
-
-
Oliver Sander authored
[[Imported from SVN: r6743]]
-
- Jan 10, 2011
-
-
Oliver Sander authored
[[Imported from SVN: r6722]]
-
Oliver Sander authored
[[Imported from SVN: r6721]]
-
Oliver Sander authored
This class should centralize some of the logistics needed for the knee models and similar stuff. Eventually, domain decomposition solvers should be able to work on this data structure. That is still a way off, though. [[Imported from SVN: r6716]]
-
Oliver Sander authored
[[Imported from SVN: r6715]]
-
Oliver Sander authored
[[Imported from SVN: r6714]]
-
- May 11, 2010
-
-
Oliver Sander authored
[[Imported from SVN: r6046]]
-
- Apr 22, 2010
-
-
Oliver Sander authored
[[Imported from SVN: r5936]]
-
Oliver Sander authored
[[Imported from SVN: r5931]]
-
- Mar 18, 2010
-
-
Oliver Sander authored
globally refine a grid and transfer a given function to the next level. Works for all TargetSpaces and replace rodRefine, which did the same only for RigidBodyMotions [[Imported from SVN: r5771]]
-
- Feb 26, 2010
-
-
Oliver Sander authored
[[Imported from SVN: r5636]]
-
- Feb 13, 2010
-
-
Oliver Sander authored
[[Imported from SVN: r5560]]
-
- Jan 13, 2010
-
-
Oliver Sander authored
[[Imported from SVN: r5323]]
-