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    • Oliver Sander's avatar
      Hack around an inconsistency between Rotation<3> and other target spaces, · 276bd937
      Oliver Sander authored
      notably the almost-equivalent UnitVector<4>: A vector with three entries
      is interpreted by the UnitVector<4> class as a tangent vector given in
      the basis returned by orthonormalFrame.  That is correct as it works
      for all kinds of manifolds.  On the other hand, the Rotation<3> class
      interprets as a 3x3 skew matrix (a tangent vector at the identity in
      the matrix representation) even though the implementation used quaternion
      coordinates.
      
      To trick around this the use of exp methods with FieldVector<3> is avoided
      by this patch.  A real fix would involve introducing a SkewMatrix class
      and using that in Rotation<3>.
      
      [[Imported from SVN: r7575]]
      276bd937
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